Loading...
Loading...
Browse all stories on DeepNewz
VisitDeepmind's GameNGen: AI Engine Simulates DOOM in Real-Time
Aug 28, 2024, 04:17 AM
Google has introduced GameNGen, a pioneering game engine powered entirely by a neural model, allowing for real-time interaction with complex environments. This technology, developed by Deepmind, leverages diffusion models, traditionally used in AI image generation, to simulate games like the classic shooter DOOM at over 20 frames per second on a single TPU. GameNGen represents a significant advancement in game engine technology, enabling the creation of interactive 3D worlds without traditional game engine frameworks. The system predicts the next frame of gameplay, effectively generating a playable game environment in real-time. This innovation could potentially transform how game environments are created, eliminating the need for manually coding complex software rules.
View original story
Markets
Yes • 50%
No • 50%
Publications from major gaming media outlets such as IGN, GameSpot, or Polygon
Yes • 50%
No • 50%
Public demonstrations or official performance benchmarks released by Google/DeepMind
No • 50%
Yes • 50%
Official announcements from major game development studios or press releases
0-1 • 25%
More than 5 • 25%
4-5 • 25%
2-3 • 25%
Official release announcements from game development studios or digital storefronts
Other • 25%
First-person shooter • 25%
Role-playing game • 25%
Strategy game • 25%
Official release announcements from game development studios or digital storefronts
Unity • 25%
Unreal Engine • 25%
CryEngine • 25%
Other • 25%
Official announcements from game engine companies or press releases