Loading...
Loading...
Browse all stories on DeepNewz
VisitPrimary Sector Adoption of Expressive Avatars by 2024
Entertainment • 25%
Advertising • 25%
Customer Service • 25%
Education • 25%
Market analysis reports, official announcements from Synthesia
Today: Nvidia-Backed Synthesia Launches Expressive AI Avatars Powered by EXPRESS-1
Apr 25, 2024, 01:40 PM
Nvidia-backed startup Synthesia has launched a new generation of AI avatars, termed 'Expressive Avatars', which can convey a wide range of human emotions using text inputs. These avatars, powered by the EXPRESS-1 model, represent a significant advancement in the field of artificial intelligence, offering more human-like and expressive digital representations than their predecessors. The avatars can understand instructions and generate human-like responses, making them a potential game-changer in digital communication and content creation. Concerns have been raised about the ethical implications and the potential consequences of these realistic AI avatars. The launch event for these avatars was held today at 12.00pm EST / 5.00pm BST.
View original story
North America • 25%
Europe • 25%
Asia • 25%
Rest of World • 25%
Entertainment • 25%
Education • 25%
Healthcare • 25%
Customer Service • 25%
Entertainment • 25%
Customer Service • 25%
Healthcare • 25%
Education • 25%
North America • 25%
Europe • 25%
Asia • 25%
Rest of the World • 25%
Educational tutorials • 20%
Marketing advertisements • 20%
Entertainment content • 20%
Corporate training • 20%
News reporting • 20%
Predominantly positive • 25%
Mixed feelings • 25%
Predominantly negative • 25%
Indifferent • 25%
Education • 25%
Healthcare • 25%
Manufacturing • 25%
Entertainment • 25%
Leader • 25%
Follower • 25%
Challenger • 25%
Niche Player • 25%
Film and Animation • 25%
Video Game Development • 25%
Virtual Reality • 25%
Architectural Visualization • 25%
Limited to specific indie platforms • 33%
Widely adopted in mainstream platforms • 33%
Integrated in multiple top gaming companies' products • 34%
Marketing • 25%
Entertainment • 25%
E-commerce • 25%
Healthcare • 25%
Personalized avatars for social media • 25%
Customer support avatars • 25%
Educational tutors • 25%
Virtual influencers • 25%